Forklift asset research and bugs
Problem: Upon adding the final assets for the Forklift which was an issue on its own, since we have a forklift work as the lift, but there are no free assets that come separate or animated for me to adjust to make it work. Another issue happened when we were looking at what type would fit the theme and fit the place, all of it took some time, but when everything was set and done bug that has happen before returned when it wouldn't carry the player down.
Solution: For assets the solution it go through every source of information you can find that lets you get assets and use them, but you would also need some blender knowledge to separate one mesh to 2 separate once, after that you would export them separately and prey that the reference to them hasn't been broken. As for the bug that the player wasn't going down of how I have it set up the part that actually keeps track of the player needs to be precise and sit in the proper position or else it will glitch out and don't carry the player down.
Here are some supporting videos for better understanding:
Broken lifter:
Fixed lifter:
Author: Aleksei Ratnikov, Team VECCA
Shutdown
Status | Released |
Authors | TheSenate2002, ekicks0, Vrixic, CameronEuston, Boomishhe, mditcharo |
Genre | Puzzle, Adventure |
Tags | First-Person, Singleplayer |
Languages | English |
More posts
- The FinallyApr 27, 2023
- Post Mortem VideoApr 27, 2023
- Fixing issue with Hud not being validApr 27, 2023
- Finalization of GameplayApr 27, 2023
- Circuit Puzzle ChangesApr 27, 2023
- Touching Up SoundsApr 22, 2023
- Level MusicApr 22, 2023
- Getting people to play the gameApr 21, 2023
- Tuning the Lighting in Level 3Apr 21, 2023
- Static Mesh Mass ScaleApr 21, 2023
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