Circuit Puzzle Changes
Shutdown » Devlog
Author - Cameron Euston
The Issue:
One of the final touches this week was adjusting the circuit puzzle for each of the different times it was used. There was an issue however where the path for the puzzle could not be edited in the derived classes. This was an oversight earlier in the process that I did not foresee.
The Solution:
The solution to the issue was duplicating the original blueprint and adjusting the puzzle that way. This caused a few issues with integration into the world that I had to solve but it didn't take too long to fix up any errors will that.
Shutdown
Status | Released |
Authors | TheSenate2002, ekicks0, Vrixic, CameronEuston, Boomishhe, mditcharo |
Genre | Puzzle, Adventure |
Tags | First-Person, Singleplayer |
Languages | English |
More posts
- The FinallyApr 27, 2023
- Post Mortem VideoApr 27, 2023
- Fixing issue with Hud not being validApr 27, 2023
- Finalization of GameplayApr 27, 2023
- Touching Up SoundsApr 22, 2023
- Level MusicApr 22, 2023
- Getting people to play the gameApr 21, 2023
- Tuning the Lighting in Level 3Apr 21, 2023
- Static Mesh Mass ScaleApr 21, 2023
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