Level 1 major adjustments
Author: Aleksei Ratnikov
Problem:
The problem was that part with the fan was confusing and seemed annoying to get; hence, you had to complete 75% of the map and then jump down to 35%, and you had to repeat the whole process again to get back up. The lever of the fan was just an unnecessary part and was there to annoy the player, but it made the level way worse and needed to be thought through to get fixed.
Solution:
The solution was opposed to being well thought through, and it was. I came to the decision to add one more section to level 1. Before, you had to jump down to pull the level, and you could switch it from on and off, and the first-time player wouldn't know what it would do. So I went it, completely blocked off for the level, and made it higher. Now the player needs to get to the fan, which is on top and near the finish for this specific level, and I've made it, so the player needs to jump down into little is to find the level and pull it and to get back up he would train more for mantling.
Before:
After:
Shutdown
Status | Released |
Authors | TheSenate2002, ekicks0, Vrixic, CameronEuston, Boomishhe, mditcharo |
Genre | Puzzle, Adventure |
Tags | First-Person, Singleplayer |
Languages | English |
More posts
- The FinallyApr 27, 2023
- Post Mortem VideoApr 27, 2023
- Fixing issue with Hud not being validApr 27, 2023
- Finalization of GameplayApr 27, 2023
- Circuit Puzzle ChangesApr 27, 2023
- Touching Up SoundsApr 22, 2023
- Level MusicApr 22, 2023
- Getting people to play the gameApr 21, 2023
- Tuning the Lighting in Level 3Apr 21, 2023
- Static Mesh Mass ScaleApr 21, 2023
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