As the last month of the game, there wasn't much left to do such things as music, sounds, effects, etc... And most of the time was spent focusing on playtesting...
So this whole month of development for us has been very slow as we are pretty much done with the game, only thing left for us to do was polish and give more pla...
Problem: This week we spent a lot of time playtesting and doing small fixes for issues we found. One of these small issues was found when loading in from the ma...
Author: Ethan Ortega As the final week of production is underway the team and I have not encountered issues that were overbearingly challenging. The biggest por...
Author - Cameron Euston The Issue: One of the final touches this week was adjusting the circuit puzzle for each of the different times it was used. There was an...
Author: Myles Ditcharo With most of the hard work done already, the others and I have been working on the smaller details. These details include music, sound ef...
Author - Cameron Euston The Problem: These last few weeks my team and I have been just trying to polish up the game. This week I have mostly been adding in new...
Problem: for our completion of the game I've chosen a path to find out if the level design was understandable and if all of the puzzles felt fun and progressive...